We do questionable things in games.Īnd this is part of their power, of course. After all, in video games we often operate by a moral code that we would never replicate in real life. Owing to the agency conferred on us in this interactive medium, blurring the lines between fantasy and reality can make us feel complicit in the acts we carry out on screen. It is all about escapism.īut when a game’s world and the activities of its protagonist start to look like something out of everyday life, it can be unnerving. From the space marines of Halo to the artifact-grabbing archeologists of Tomb Raider and Uncharted, our exploits in games are as relatable as blockbuster popcorn cinema. Most of the time, game protagonists occupy worlds that are utterly fantastical, bearing little resemblance to our own reality.
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